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《暗黑3:终极邪恶版》常用装备属性翻译分享

发表时间:2014-08-05 19:26:48 作者:小华

第1页:人物界面属性
第4页:猎魔人和圣教军
第2页:装备常用技能
第5页:野蛮人和武僧
第3页:巫医和秘术师

《暗黑3:终极邪恶版》常用装备属性翻译分享

PS4版本快发售了,花时间整理了一些装备中常用技能的翻译,献给那些对英文版无从下手的朋友!

先附上人物界面属性翻译:

Level(* * *):等级(巅峰等级)
Strength:力量
Dexterity:敏捷
Intelligence:智力
Vitality:体力
Armor:护甲值
Damage:伤害值

OFFENSE:攻击
Damage Increased by(Strength 、 Dexterity 、 Intelligence)
(力量、敏捷、智力)伤害加成
Damage Increased by Skills
技能伤害加成
Attacks per Second
每秒攻击次数
Critical Hit Chance
暴击几率
Critical Hit Damage
暴击伤害
DEFENSE:防御
Block Amount
格挡值
Block Chance
格挡机率
Dodge Chance
闪躲机率
Damage Reduction
伤害减免
Physical Resistance
物理抗性
Cold Resistance
冰寒抗性
Fire Resistance
火焰抗性
Lightning Resistance
电击抗性
Poison Resistance
毒素抗性
Arcane Resistance
秘法抗性
Holy Resistance
神圣抗性
Crowd Control Reduction
控场减免
Missile Damage Reduction
远程伤害减免
Melee Damage Reduction
近战伤害减免
Thorns
荆棘伤害
LIFE:生命
Maximum Life
生命值上限
Total Life Bonus
总生命值加成
Life per Second
每秒生命恢复
Life per Kill
击杀生命恢复
Life per Hit
击中生命恢复
Health Globe Healing Bonus
生命球效果加成
Bonus to Gold / Globe radius
(金币与生命球)拾取距离加成
ADVENTURE:冒险
Movement Speed
移动速度
Gold Find
金币寻获量
Magic Find
魔宝寻获率
Bonus Experience
经验加成
Bonus Experience per Kill
击杀经验加成


第1页:人物界面属性
第4页:猎魔人和圣教军
第2页:装备常用技能
第5页:野蛮人和武僧
第3页:巫医和秘术师

装备常用技能翻译:

以下不包含传奇与绿装专属特殊技能(其他传奇与绿装特殊技能效果翻译,日后再补充)红色部分是目前已经被移除效果,请无视!PS:请注意以下阿拉伯数字并不固定,在游戏中都是随机生成的!

+(416-500)体能?+(416-500)Vitality

+(416-500)力量?+(416-500)Strength

+(416-500)敏捷?+(416-500)Dexterity

+(416-500)智力?+(416-500)Intelligence

+(6-10)%?伤害?+(6-10)%?Damage

+(60-80)-(120-160)点伤害?+(60-80)-(120-160)Damage

+(10-15)%?生命值?+(10-15)%Life

+(373-397)护甲值?+(373-397)Armor

+(10-12)%?移动速度?+(10-12)%Movement?Speed

+16%?格挡机率?+16%Chance?to?Block

+(32-35)%?怪物金币掉落量?+(32-35)%Extra?Gold?from?Monsters

攻击速度提高(5.0-7.0)%?Attack?Speed?Increased?by(5.0-7.0)%

寻获魔法物品机率提高(25-50)%(25-50)%?Better?Chance?of?Finding?Magical?Items

对精英怪的伤害提高(25-30)%?Increases?damage?against?elites?by(25-30)%

精英怪所造成的伤害降低(12.0-16.0)%?Reduces?damage?from?elites?by(12.0-16.0)%

所有技能的冷却时间缩短(5.0-8.0)%?Reduces?cooldown?of?all?skills?by(5.0-8.0)%.

受到的近战伤害降低(6.0-7.0)%?Reduces?damage?from?melee?attacks?by(6.0-7.0)%

受到的远程伤害降低(6.0-7.0)%?Reduces?damage?from?ranged?attacks?by(6.0-7.0)%.

爆击伤害提高(26.0-50.0)%?Critical?Hit?Damage?Increased?by(26.0-50.0)%

爆击机率提高(4.5-6.0)%?Critical?Hit?Chance?Increased?by(4.5-6.0)%

每秒恢复(1864-2476)点生命值?Regenerates(1864-2476)Life?per?Second

控场类有害效果的持续时间缩短(20-40)%?Reduces?duration?of?control?impairing?effects?by(20-40)%

生命之球与药水恢复量?+(20001-29713)Health?Globes?and?Potions?Grant+(20001-29713)Life.

金币与生命之球拾取距离延长(10-20)码?Increases?Goldand?Health?Pickup?by(10-20)Yards.

杀死敌人时掉落生命之球的机率提高(3-4)%?Enemies?you?kill?have?a(3-4)%?additional?chance?to?drop?a?health?globe.

击中时有机会造成(10-20)%?的范围伤害?Chance?to?Deal(10-20)%?Area?Damage?on?Hit.

击中生命恢复?+(1551-1980)+(1551-1980)Life?per?Hit

击杀生命恢复?+(4252-5942)+(4252-5942)Life?after?Each?Kill

击杀怪物获得的经验值?+(140-200)Monster?kills?grant?+(140-200)experience.

使所有能量的消耗减少(5-8)%?Reduces?all?resource?costs?by(5-8)%.

镶孔(1)Sockets(1)

无视耐久度的毁损?IgnoresDurability?Loss

等级需求降低(2-30)Level?Requirement?Reduced?by(2-30)

每秒攻击次数?Attacks?per?Second

+5%?生命窃取?+5%?ofDamage?Dealt?Is?Converted?to?Life

近战和远程攻击者每次击中受到(1525-2000)点伤害?Ranged?andmelee?attackers?take(1525-2000)damage?per?hit

先祖召唤的效果会持续到他们死亡为止?Callof?the?Ancients?last?until?they?die.

(34.0-39.0)%?机率引发流血,在?5?秒内造成(300-400)%?武器伤害(16.0-21.0)%chance?to?inflict?Bleed?for(300-400)%?weapon?damage?over?5?seconds.

+(7-8)圣怒上限(只限圣教军)+(7-8)MaximumWrath(Crusader?Only)

+(7-8)怒气上限(只限野蛮人)+(7-8)MaximumFury(Barbarian?Only)

+(8-10)戒律上限(只限狩魔猎人)+(8-10)MaximumDiscipline(Demon?Hunter?Only)

+(13-14)精气上限(只限武僧)+(13-14)Maximum?Spirit(Monk?Only)

+(7-9)秘能上限(只限秘术师)+(7-9)MaximumArcane?Power(Wizard?Only)

+(120-150)法力上限(只限巫医)+(120-150)Maximum?Mana(Witch?Doctor?Only)

消耗每点精气可获得(126-148)点生命值(只限武僧)Gain(126-148)Life?per?Spirit?Spent(Monk?Only)

每秒精气凝聚提高(2.17-3.00)点(只限武僧)IncreasesSpirit?Regeneration?by(2.17-3.00)per?Second(Monk?Only)

秘能恢复率每秒提高?2.00?点?IncreasesArcane?Power?Regeneration?by?2.00?per?Second

爆击时获得?10?点秘能(只限秘术师)CriticalHits?grant?10?Arcane?Power(Wizard?Only)

每次击杀时获得?30?点法力?Grants?30?Manaper?Kill

法力恢复率每秒提高(12.00-14.00)点(只限巫医)Increases?ManaRegeneration?by?12-14?per?Second(Witch?Doctor?Only)

憎恨恢复率每秒提高(1.35-1.50)点(只限狩魔猎人)Increases?Hatred?Regeneration?by(1.35-1.50)per?Second(Demon?Hunter?Only)

消耗每点圣怒可获得(276-327)点生命值(只限圣教军)Gain(276-327)Life?per?Wrath?Spent(Crusader?Only)

圣怒恢复率每秒提高(1.85-2.00)点(只限圣教军)Increases?Wrath?Regeneration?by(1.85-2.00)per?Second(Crusader?Only)

消耗每点怒气可获得?289?点生命值?Gain?289?Lifeper?Fury?Spent

怒气累积提高?2?点?Increases?FuryGeneration?by?2

+(141-160)毒素抗性?+(141-160)Poison?Resistance

+(141-160)冰寒抗性?+(141-160)Cold?Resistance

+(141-160)神圣抗性?+(141-160)Holy?Resistance

+(141-160)秘法抗性?+(141-160)Arcane?Resistance

+(141-160)电击抗性?+(141-160)Lightning?Resistance

+(141-160)火焰抗性?+(141-160)Fire?Resistance

+(141-160)物理抗性?+(141-160)Physical?Resistance

+(91-100)全元素抗性?+(91-100)Resistance?to?All?Elements

火焰技能造成的伤害提高(15-20)%?Fire?skills?deal(15-20)%?more?damage.

冰寒技能造成的伤害提高(15-20)%?Cold?skills?deal(15-20)%?more?damage.

神圣技能造成的伤害提高(15-20)%?Holy?skills?deal(15-20)%?more?damage.

电击技能造成的伤害提高(15-20)%?Lightning?skills?deal(15-20)%?more?damage.

毒素技能造成的伤害提高(15-20)%?Poison?skills?deal(15-20)%?more?damage.

秘法技能造成的伤害提高(15-20)%?Arcane?skills?deal(15-20)%?more?damage.

物理技能造成的伤害提高(15-20)%?Physical?skills?deal(15-20)%?more?damage.

击中有(10.0-15.0)%?机率造成恐惧(10.0-15.0)%Chance?to?Fear?on?Hit

击中有(1.0-5.1)%?机率造成目盲(1.0-5.1)%Chance?to?Blind?on?Hit

击中有(10.0-20.0)%?机率造成定身(10.0-20.0)%Chance?to?Immobilize?on?Hit

击中有(1.0-5.1)%?机率造成昏迷(1.0-5.1)%Chance?to?Stun?on?Hit

击中有(1.0-2.6)%?机率造成冰冷(1.0-2.6)%Chance?to?Chill?on?Hit

击中有(1.0-2.6)%?机率造成冻结(1.0-2.6)%Chance?to?Freeze?on?Hit

击中有(1.0-2.6)%?机率造成击退(1.0-2.6)%Chance?to?Knockback?on?Hit

击中有(1.0-2.6)%?机率造成缓速(1.0-2.6)%Chance?to?Slow?on?Hit


第1页:人物界面属性
第4页:猎魔人和圣教军
第2页:装备常用技能
第5页:野蛮人和武僧
第3页:巫医和秘术师

巫医:

毒液吹箭造成的伤害提高(10-15)%?Increases?Poison?Dart?Damage?by(10-15)%

疫病蟾蜍造成的伤害提高(10-15)%?Increases?Plague?of?Toads?Damage?by(10-15)%

尸蛛造成的伤害提高(10-15)%?Increases?Corpse?Spiders?Damage?by(10-15)%

火焰炸弹造成的伤害提高(10-15)%?Increases?Firebomb?Damage?by(10-15)%

献祭造成的伤害提高(10-15)%?ncreases?Sacrifice?Damage?by(10-15)%

突尸冲撞造成的伤害提高(10-15)%?Increases?Zombie?Charger?Damage?by(10-15)%

魂灵弹幕造成的伤害提高(10-15)%?Increases?Spirit?Barrage?Damage?by(10-15)%

火蝙蝠造成的伤害提高(10-15)%?Increases?Firebats?Damage?by(10-15)%

强酸毒云造成的伤害提高(10-15)%?Increases?Acid?Cloud?Damage?by(10-15)%

亡者之壁造成的伤害提高(10-15)%?Increases?Wall?of?Zombies?Damage?by(10-15)%

食人鱼造成的伤害提高(10-15)%?Increases?Piranhas?Damage?by(10-15)%

巨尸造成的伤害提高(10-15)%?Increases?Gargantuan?Damage?by(10-15)%

鬼娃大军造成的伤害提高(10-15)%?Increases?Fetish?Army?Damage?by(10-15)%

亡者之握造成的伤害提高(10-15)%?Increases?Grasp?of?the?Dead?Damage?by(10-15)%

召唤虫群造成的伤害提高(10-15)%?Increases?Locust?Swarm?Damage?by(10-15)%

召唤殭尸犬造成的伤害提高(10-15)%?Increases?Summon?Zombie?DogsDamage?by(10-15)%

蚀魂造成的伤害提高(10-15)%?Increases?Haunt?Damage?by(10-15)%

秘术师:

幽光刃造成的伤害提高(10-15)%?Increases?Spectral?Blade?Damage?by(10-15)%

电能脉冲造成的伤害提高(10-15)%?Increases?Shock?Pulse?Damage?by(10-15)%

魔法飞弹造成的伤害提高(10-15)%?Increases?Magic?Missile?Damage?by(10-15)%

电殛造成的伤害提高(10-15)%?Increases?Electrocute?Damage?by(10-15)%

秘法奔流造成的伤害提高(10-15)%?Increases?Arcane?Torrent?Damage?by(10-15)%

冰霜射线造成的伤害提高(10-15)%?Increases?Ray?of?Frost?Damage?by(10-15)%

秘法光球造成的伤害提高(10-15)%?Increases?Arcane?Orb?Damage?by(10-15)%

能量震波造成的伤害提高(10-15)%?Increases?Wave?of?Force?Damage?by(10-15)%

能量旋风造成的伤害提高(10-15)%?Increases?Energy?Twister?Damage?by(10-15)%

陨石术造成的伤害提高(10-15)%?Increases?Meteor?Damage?by(10-15)%

裂光波造成的伤害提高(10-15)%?Increases?Disintegrate?Damage?by(10-15)%

秘法黑洞造成的伤害提高(10-15)%?Increases?Black?Hole?Damage?by(10-15)%

暴风雪造成的伤害提高(10-15)%?Increases?Blizzard?Damage?by(10-15)%

守御之星造成的伤害提高(10-15)%?Increases?Familiar?Damage?by(10-15)%

聚能轰击造成的伤害提高(10-15)%?Increases?Explosive?Blast?Damage?by(10-15)%

多头蛇造成的伤害提高(10-15)%?Increases?Hydra?Damage?by(10-15)%


第1页:人物界面属性
第4页:猎魔人和圣教军
第2页:装备常用技能
第5页:野蛮人和武僧
第3页:巫医和秘术师

猎魔人:

回避射击造成的伤害提高(10-15)%?ncreases?Evasive?Fire?Damage?by(10-15)%

缚影弹造成的伤害提高(10-15)%?Increases?Entangling?Shot?Damage?by(10-15)%

榴弹造成的伤害提高(10-15)%?Increases?Grenade?Damage?by(10-15)%

追噬箭造成的伤害提高(10-15)%?Increases?Hungering?Arrow?Damage?by(10-15)%

缚锤弹造成的伤害提高(10-15)%?Increases?Bolas?Damage?by(10-15)%

元素箭造成的伤害提高(10-15)%?Increases?Elemental?Arrow?Damage?by(10-15)%

扫射造成的伤害提高(10-15)%?Increases?Strafe?Damage?by(10-15)%

多重射击造成的伤害提高(10-15)%?Increases?Multishot?Damage?by(10-15)%

刺穿造成的伤害提高(10-15)%?Increases?Impale?Damage?by(10-15)%

连射造成的伤害提高(10-15)%?Increases?Rapid?Fire?Damage?by(10-15)%

战轮造成的伤害提高(10-15)%?Increases?Chakram?Damage?by(10-15)%

集束箭造成的伤害提高(10-15)%?Increases?Cluster?Arrow?Damage?by(10-15)%

复仇箭雨造成的伤害提高(10-15)%?Increases?Rain?of?Vengeance?Damage?by(10-15)%

卫哨造成的伤害提高(10-15)%?Increases?Sentry?Damage?by(10-15)%

尖刺陷阱造成的伤害提高(10-15)%?Increases?Spike?Trap?Damage?by(10-15)%

战宠造成的伤害提高(10-15)%?Increases?Companion?Damage?by(10-15)%

飞舞刀刃造成的伤害提高(10-15)%?Increases?Fan?of?Knives?Damage?by(10-15)%

圣教军:

正义之锤造成的伤害提高(10-15)%?Increases?Justice?Damage?by(10-15)%

烈空斩造成的伤害提高(10-15)%?Increases?Slash?Damage?by(10-15)%

制裁造成的伤害提高(10-15)%?Increases?Punish?Damage?by(10-15)%

炼击造成的伤害提高(10-15)%?Increases?Smite?Damage?by(10-15)%

盾猛击造成的伤害提高(10-15)%?Increases?Shield?Bash?Damage?by(10-15)%

祝福之锤造成的伤害提高(10-15)%?Increases?Blessed?Hammer?Damage?by(10-15)%

圣光扫击造成的伤害提高(10-15)%?Increases?Sweep?Attack?Damage?by(10-15)%

天堂之拳造成的伤害提高(10-15)%?Increases?Fist?of?the?Heavens?Damage?by(10-15)%

祝福之盾造成的伤害提高(10-15)%?Increases?Blessed?Shield?Damage?by(10-15)%

圣军之阵造成的伤害提高(10-15)%?Increases?Phalanx?Damage?by(10-15)%

天堂之怒造成的伤害提高(10-15)%?Increases?Heaven's?Fury?Damage?by(10-15)%

天谴造成的伤害提高(10-15)%?Increases?Condemn?Damage?by(10-15)%

天罚之剑造成的伤害提高(10-15)%?Increases?Falling?Sword?Damage?by(10-15)%

火炮轰炸造成的伤害提高(10-15)%?Increases?Bombardment?Damage?by(10-15)%


第1页:人物界面属性
第4页:猎魔人和圣教军
第2页:装备常用技能
第5页:野蛮人和武僧
第3页:巫医和秘术师

野蛮人:

先祖之锤造成的伤害提高(10-15)%?Increases?Hammer?of?the?Ancients?Damage?by(10-15)%

旋风斩造成的伤害提高(10-15)%?Increases?Whirlwind?Damage?by(10-15)%

上古之矛造成的伤害提高(10-15)%?Increases?Ancient?Spear?Damage?by(10-15)%

辟地猛击造成的伤害提高(10-15)%?Increases?Seismic?Slam?Damage?by(10-15)%

猛击造成的伤害提高(10-15)%?Increases?Bash?Damage?by(10-15)%

掷刃斩造成的伤害提高(10-15)%?Increases?Weapon?Throw?Damage?by(10-15)%

顺劈斩造成的伤害提高(10-15)%?Increases?Cleave?Damage?by(10-15)%

狂乱造成的伤害提高(10-15)%?Increases?Frenzy?Damage?by(10-15)%

山崩地裂造成的伤害提高(10-15)%?Increases?Avalanche?Damage?by(10-15)%

撕裂造成的伤害提高(10-15)%?Increases?Rend?Damage?by(10-15)%

裂地之震造成的伤害提高(10-15)%?Increases?Earthquake?Damage?by(10-15)%

霸气无双造成的伤害提高(10-15)%?Increases?Overpower?Damage?by(10-15)%

复仇造成的伤害提高(10-15)%?Increases?Revenge?Damage?by(10-15)%

武僧:

伏魔破造成的伤害提高(10-15)%?Increases?Crippling?Wave?Damage?by(10-15)%

断空波造成的伤害提高(10-15)%?Increases?Deadly?Reach?Damage?by(10-15)%

奔雷拳造成的伤害提高(10-15)%?Increases?Fists?of?Thunder?Damage?by(10-15)%

百烈拳造成的伤害提高(10-15)%?Increases?Way?of?the?Hundred?Fists?Damage?by(10-15)%

劲风煞造成的伤害提高(10-15)%?Increases?Sweeping?Wind?Damage?by(10-15)%

七星闪造成的伤害提高(10-15)%?Increases?Seven-Sided?Strike?Damage?by(10-15)%

瞬影打造成的伤害提高(10-15)%?Increases?Dashing?Strike?Damage?by(10-15)%

天地元灵造成的伤害提高(10-15)%?Increases?Mystic?Ally?Damage?by(10-15)%

飓风转造成的伤害提高(10-15)%?Increases?Cyclone?Strike?Damage?by(10-15)%

云龙摆尾造成的伤害提高(10-15)%?Increases?Lashing?Tail?Kick?Damage?by(10-15)%

金钟破造成的伤害提高(10-15)%?Increases?Wave?of?Light?Damage?by(10-15)%

掌造成的伤害提高(10-15)%?Increases?Exploding?Palm?Damage?by(10-15)%

暴风奔袭造成的伤害提高(10-15)%?Increases?Tempest?Rush?Damage?by(10-15)%