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《无主之地:前传》DLC人物奥蕾莉亚全中文技能树一览

发表时间:2014-10-30 10:57:11 作者:小华

无主之地:前传》DLC人物奥蕾莉亚全中文技能树一览

说是铁臂先生的妹妹,兄妹俩是哪里的贵族啊……

《无主之地:前传》DLC人物奥蕾莉亚全中文技能树一览

F技能:Cold?as?Ice冷若冰霜

Action?Skill.Press?F?to?throw?your?Frost?Diadem?Shard.Your?Shard?automatically?seeks?out?and?Attacks?enmies?dealing?Cryo?Damage.

主动技能:按F扔出‘冰霜王冠碎片’。这枚碎片会自动索敌,攻击时造成冰冻伤害。

持续时间:21秒

冷却时间:21秒

技能树将会从左到右介绍分别是:

左系:The?Huntress女猎手

中系:Cold?Money冰冷的钱

右系:Are?You?Being?Served有人服侍你吗

首先是左系技能The?Huntress女猎手

《无主之地:前传》DLC人物奥蕾莉亚全中文技能树一览

第一排:

左:

Markswoman女射手(0/5)

gain?increased?critical?hit?damage?and?increased?aim?speed?with?all?gun?types.

增加所有枪械类型的暴击伤害和瞄准速度

暴击伤害:+6%/级

瞄准速度:+20%/级

右:

Only?the?Best只有最好的(0/5)

gain?increased?bullet?speed?and?increased?gun?damage?with?all?weapon?types.

增加所有武器类型的子弹速度和枪击伤害

子弹速度:+10%/级

武器伤害:+6%/级

第二排:

左:

Culling?the?Herd精英兽群(0/5)

gain?increased?gun?damage?with?all?weapon?types?for?a?few?seconds?after?landing?a?critical?hit.

所有枪械类型在造成暴击之后的数秒内,枪击伤害增加

枪击伤害:+8%/级

右:

Warning?Shot鸣枪示警(0/5)

gain?increased?fire?rate?accuracy?and?critical?hit?damage?for?a?few?seconds?after?missing?a?shot?with?a?sniper?rifle.Additionally,your?next?shot?has?a?chance?to?not?consume?ammo.

当你用狙击枪射失目标后的短时间内,你的射击速率,精确度和暴击伤害将会获得提高,此外,下一枪有一定几率不消耗弹药

射速:+7%/级

精准度:+9%/级

暴击伤害:+7%/级

不消耗弹药几率:+9%/级

中:

Long?Range?Killer远距离杀手(0/1)

When?shooting?enemies?deal?bounus?damage?based?on?the?distance?to?the?enemy.The?farther?the?enemy?the?greater?the?bonus.

射击时根据你与敌人之间的距离造成额外伤害,敌人越远,额外伤害越高

最高+60%额外伤害

引文“You?can?run,but?you*ll?only?die?tired"你可以逃,但只会让你死时更疲累而已

第三排:

Silver?Lining一线希望(0/1)

Killing?an?enemy?with?a?critical?hit?adds?a?bullet?to?your?magazine.

用暴击杀死一名敌人后你的弹夹增加一颗子弹

引文"One?doesn*t?need?to?be?taught?fear?when?one?is?the?hunted"当一个人被猎杀时,自然就明白了恐惧的滋味

第四排:

左:

I?Never?Miss我从不失手(0/5)

Shooting?an?enemy?with?a?sniper?rifle?grants?you?a?stack?of?I?never?miss.Gain?increased?sniper?rufle?critical?hit?bonus?for?every?stack?of?I?never?miss.Lose?all?stacks?when?you?miss?an?enemy?with?a?sniper?rifle

用狙击枪击中敌人时会开启“我从不失手”堆叠,每一层“我从不失手”堆叠会提高你的狙击枪暴击伤害,当你用狙击枪未能击中敌人时,堆叠层数将会全部消失

暴击加成:+0.4%/层

层数上限:999

右:

Wait?for?It...等着瞧(0/5)

Missing?a?shot?with?a?sniper?rifle?grants?you?a?stack?of?Wair?for?it.Gain?increased?sniper?rifle?damage?for?every?stack?of?Wait?for?it.Lose?all?stacks?of?Wait?for?it?upon?damaging?an?enemy?with?any?weapon

当你的狙击枪未能击中敌人时会开启"等着瞧"堆叠,每一层“等着瞧”堆叠会提高你的狙击枪伤害,当用任何武器给敌人造成伤害时,堆叠层数将会全部消失

层数上限:999

中:

Magic?Bullet魔术子弹(0/1)

Whenever?you?score?a?critical?hit?with?a?sinper?rifle,gain?health?regeneration.The?amount?of?Health?Regeneration?is?based?on?the?distance?to?the?enemy.The?closer?the?enemy,the?greater?the?regeneration.Additionally,whenever?you?score?a?critical?hit?with?a?sniper?rifle?on?an?enemy,creat?a?healing?nova?centered?on?that?enemy?that?also?gives?any?player?inside?the?radius?a?second?wind.The?further?away?the?enemy,the?greater?the?healing.

只要用狙击枪打出暴击,你就能回复生命。生命值的回复量取决于你与敌人的距离。敌人越近,回复越多。此外,还会在你打出暴击的这名敌人身上释放出治愈新星,治疗范围内的其他玩家,敌人越远,回复越多。

生命回复最多5%/秒

治愈新星最多回复25%生命上限

第五排:

左:

Large?Caliber大口径(0/5)

Gain?decreased?magazine?size?and?increased?gun?damage?for?all?weapon?types

降低所有武器类型的弹夹容量,同时增加枪击伤害

枪械伤害:+9%/级

弹容:-17%/级

右:

Scramble争夺(0/5)

After?receiving?melee?damage?you?gain?increased?movement?speed,weapon?swap?speed?and?gun?damage?with?all?weapon?types?for?a?short?time

受到近战伤害后的短时间内,提高你的移动速度,武器切换速度和所有武器类型的枪击伤害

移动速度:+6%/级

武器切换速度:+10%/级

枪击伤害:+7%/级

左系终极技能:

Custom?Loads自选弹药(0/1)

When?zommed?in?with?a?sniper?rifle,a?wheel?scrolls?by?with?icons?featuring?each?of?the?elemental?damage?types.Time?your?shots?with?the?highlighted?damage?to?apply?that?damage?type?to?your?shot.Critical?hits?also?create?a?small?nova?of?hte?highlighted?element

当用狙击枪开镜瞄准时,将会出现一个带有各种元素伤害类型标志的转盘,射击时子弹将会带有高亮类型的元素伤害,暴击还会形成该元素类型的新星。

额外伤害:20%打出的伤害

小型新星:10%打出的伤害

引文"Hunting?is?not?a?sport.In?a?sport,both?sides?should?know?they*re?in?the?game"狩猎并不是一项运动。在运动里,双方都清楚他们正身处游戏之中。


接着是中系技能Cold?Money冰冷的钱

《无主之地:前传》DLC人物奥蕾莉亚全中文技能树一览

第一排:

左:

Avalanche雪崩(0/5)

Every?time?you?or?your?shard?deals?cryo?damage?for?the?first?time?to?an?enemy?gain?a?stack?of?Avalanche.You?deal?increased?cryo?damage?and?gain?increased?freeze?chance?for?every?stack?of?Avalanche.Stacks?of?Avalanche?begin?to?decay?if?you?haven*t?dealt?cryo?damage?for?a?short?time?and?decay?quickly?if?you?deal?incendiary?damage?or?enter?fight?for?your?life.

每当你的武器或碎片(主动技能)初次对一名敌人造成冰冻伤害时,将会开启"雪崩"堆叠,每一层雪崩堆叠都会提高你的冰冻伤害和冻结几率。如果你在短时间内未造成冰冻伤害,雪崩堆叠的层数将会下降,而如果你造成火焰伤害或进入跪地再起战斗,堆叠层数将会极快下降。

冰冻伤害:+0.2%/层

冻结几率:+0.08%/层

层数上限:200(这里说的是stack?cop,我就理解成上限的意思了)

右:

Cold?Front冰锋前线(0/5)

Whenever?your?Shard?damages?an?enemy,it?has?a?chance?to?create?a?cryo?nova

当你的碎片伤害敌人时,有一定几率释放出寒霜新星

寒霜新星几率:7%/级

第二排:

左:

Short?Summer短暂的夏天(0/5)

When?your?Shard?damages?an?enemy,gain?a?stack?of?short?summer.When?your?action?skill?ends,begin?losing?short?summer?stacks.While?losing?stacks,gain?increased?coodown?rate?and?increased?gun?gamage?per?stack.Lose?all?stacks?of?short?summer?whenever?you?use?your?action?skill.

当你的碎片伤害敌人时,将会开启"短暂的夏天"堆叠。堆叠层数在主动技能结束时开始下降,下降过程中,每一层堆叠都会加快技能冷却时间并增加枪击伤害。再次使用主技能时,堆叠层数全部消失。

冷却时武器伤害:+0.4%/层

主动技能冷却时间:+0.4%/层

层数上限:999

右:

Frigid?Touch寒冷碰触(0/5)

Whenever?you?or?your?shard?deals?cryo?damage?to?an?enemy,there*s?a?chance?some?of?that?damage?heals?you.The?lower?your?health,the?greater?the?healing

当你或者你的碎片对一名敌人造成冰冻伤害时,伤害值的一部分有几率为你回血。你的生命值越低,回复越多

主动技能造成伤害的回血几率:+8%/级

最多治疗血量上限的3%/级(也就是说限制了回血的量,打出上亿的伤害回血量还是那么多)

中:

A?Cold?Wind一阵冷风(0/1)

重压攻击增幅。增加你的重压攻击对敌人的击退效果,但是降低伤害

重压伤害:-25%

引文"I?don*t?mean?to?sound?bitter,cold,or?cruel,but?I?am,so?that*s?how?it?comes?out"我并非有意让人觉得恶毒,冰冷或残酷,但是本性如此,所以那不过是自然流露罢了。

第三排:

Polar?Vortex极地漩涡(0/1)

Whenever?your?Shard?damages?an?enemy?for?the?first?time,it?creates?a?singularity,pulling?in?nearby?enemies.Each?attack?by?your?shard?after?that?has?a?chance?to?create?another?sigularity.

当你的碎片初次对敌人造成伤害时,它会形成一个奇点,吸引附近的敌人。此后你的碎片攻击每次都有一定几率形成另一个奇点。

造成奇点几率:40%

第四排:

左:

Frostibite冻疮(0/5)感谢Teentitan大触指正

Any?enemy?damaged?by?your?shard?takes?increased?cryo?damage?for?a?few?seconds

任何被你的碎片伤害到的敌人,短时间内会受到更强的冰冻伤害

冰冻伤害加深:+9%/级

右:

Cold?Advance冰冷进击(0/5)

Deal?increased?critical?hit?damage.Additionally,every?time?you?score?a?critical?hit?while?your?action?skill?is?active,increase?your?action?skill*s?duration.

增加暴击伤害。此外,主动技能激活中,你的每次暴击都会延长主动技能持续时间

暴击伤害:+10%/级

主动技能时间:+1秒(这里我估计每一级技能是不会提高增加的时间的,不然加满了以后打一次暴击+5秒实在是不科学)

中:

Fragment?Rain碎片之雨(0/1)

Whenever?you?use?your?action?skill,it?spawns?ice?fragments?that?fly?out?towards?nearby?enemies.Every?time?your?shard?dagames?enemies,there*s?a?chance?it?will?spawn?more?ice?fragments

当你使用主动技能时,将会生出飞向附近敌人的冰碎片,每当你的冰片(主动技能)伤害到敌人,将有一定几率生出更多的冰碎片。

冰霜碎片几率:20%

第五排:

左:

Let?it?Go别挣扎了(0/5)

While?your?action?skill?is?active,enemies?near?you?deal?decreased?damage

在主动技能激活时,降低附近的敌人对你的伤害

敌人造成的伤害:-17%/级

右:

Whiteout雪盲(0/5)

Your?shard?gains?increased?damage,increased?cryo?status?effect?damage?and?increased?freeze?chance

你的碎片能造成更高的伤害,提高冰冻状态效果和冻结几率

技能伤害:+8%/级

冻结伤害:+8%/级

冻结几率:+10%/级

中:

Winter*s?Fury寒冬之怒(0/1)

Whenever?you?use?your?action?skill,knockback?all?nearby?enemies.

当你使用主动技能时,能同时击退附近的所有敌人

中系终极技能:

Wintertide冬潮(0/1)

Kill?skill.After?killing?an?enemy,all?of?your?guns?deal?cryo?damage?along?with?any?other?element?they?normally?deal?for?a?short?time.If?your?gun?already?does?cryo?damage?then?it?deals?additional?cryo?damage.

必杀技。杀死一个敌人后的短时间内,你的所有枪械会在原有的元素伤害类型之外,被暂时附上冰冻元素伤害,如果你的枪械原本就造成冰冻系伤害,那么它的伤害将会增加。

额外冰冻伤害:+25%

引文"Nothing?burns?like?the?cold"没什么能如寒冷一般灼烧。


再来是右系技能Are?You?Being?Served有人服侍你吗

《无主之地:前传》DLC人物奥蕾莉亚全中文技能树一览

第一排:

中:

Indentured?Servitude卖身契(0/1)

Press&Hold?Mouse-3?to?offer?a?contract?to?the?other?players.If?another?player?accepts?the?contract?by?melle?attacking?you,then?he/she?becomes?your?servant?and?you?become?his/her?master.The?contract?ends?when?one?of?you?dies.You?deal?increased?damage?with?all?gun?types?when?you?have?a?servant.Your?servnt?gains?bonus?shield?capacity.

按下鼠标滚轮不松开,会给其他玩家发出一份合约,其他玩家可以用近战攻击你的方式来接受合约,然后他/她就会成为你的仆人,而你成为他/她的主人。当你们中的其中一人死亡时,合约解除。当你有仆人时,你的所有枪械伤害都会提高。你的仆人则会获得更大的护盾容量。

主人枪械伤害:+15%

仆人护盾容量:+10%

左:

Duchess女公爵(0/2)

Killing?an?enemy?grants?you?a?stack?of?duchess.You?gain?bonus?accuracy?for?each?stack?of?Duchess?you?have.All?stacks?are?lost?on?the?death?of?you?or?your?servant.

杀死一名敌人将会开启你的"女公爵"堆叠,每一层女公爵堆叠都会提高你的精准度。在你或你的仆人死亡时,所有堆叠层数都会消失。

枪械精准度:+0.4%/层

层数上限:40

右:

Valet贴身仆人(0/2)

When?your?servant?kills?an?enemy?you?gain?a?stack?of?valet.You?and?your?servant?gain?bonus?reload?speed?based?on?the?number?of?valet?stacks?you?currently?have.

当你的仆人杀死一个敌人,你会获得"贴身仆人"堆叠,你或你的仆人会根据现有的堆叠层数,提高重新装弹的速度。

主人换弹速度:+0.4%/层

仆人换弹速度:+0.3%/层

层数上限:40

第二排:

左:

Protect?Your?Assets保护你的资产(0/5)

Increases?sheild?capacity?and?max?health?for?you?and?your?servant.

为你和你的仆人提高护盾容量和最大生命值。

主人护盾容量:+4%/级

仆人护盾容量:+3%/级

主人生命上限:+3%/级

仆人生命上限:+1%/级

右:

Quality?Not?Quantity重质不重量(0/5)

Increases?your?damage?and?fire?rate?when?using?blue?rarity?or?better?guns.Also,you?suffer?damage?and?fire?rate?penalties?when?using?green?rarity?or?worse?guns.

当使用蓝色和更高品质的枪械时,提高你的伤害力和发射速率。同时,使用绿色和更低品质的枪械时,则会降低你的伤害力和发射速率。

高品质枪的伤害:+3%/级

高品质枪的射速:+3%/级

低品质枪的伤害:-1%/级

低品质枪的射速:-1%/级

中:

You?First你先请(0/1)

When?you?or?your?servant?suffers?health?damage?it?is?instead?dealt?to?your?partner*s?shield?if?available.Also,any?damage?dealt?to?you?that?would?force?you?to?fight?for?your?life?is?instead?dealt?to?your?servant?unless?he/she?is?in?fight?for?your?life.

当你或你的仆人应该掉血的时候,如果可能,伤害会被转移到你的搭档的护盾上,而且,所有能把你打得进入跪地再起战斗的伤害,也会转移给你的仆人,除非他/她正在进行跪地再起战斗。

引文"Quote?goes?here"引用到这里

第三排:

Excellent?Shot,Madam绝妙的一枪,夫人(0/1)

When?your?sevant?shoots?an?enemy?then?that?enemy?becomes?Set?Up.If?you?shoot?an?enemy?who?is?set?up,then?that?enemy?suffers?additional?damage?and?set?up?is?consumed.The?additional?damage?is?normal?damage?and?is?based?on?your?level.You?may?only?trigger?Excellent?Shot,Madam?once?every?few?seconds

当你的仆人射中一个敌人以后,那个敌人就打上了标记。如果你打中一个被标记的敌人,那个敌人就会受到额外的伤害,同时标记消失。这个额外伤害是普通伤害,并取决于你的等级。绝妙的一枪,夫人这个技能有数秒的冷却间隔。

引文"Excellent?quate?goes?here:The?wisdom?is?as?life?changing?as?the?wit?is?smile?inducing"这有个很棒的引用:能改变生活的智慧即是能让人微笑的智慧

第四排:

左:

Next?to?Cleanliness差不多干净了(0/5)

Increases?your?damage?and?reload?speed?with?all?guns?that?are?not?incendiary,corrosive,or?explosive.

增加所有非火焰,腐蚀或爆炸类型枪械的伤害和重新装弹速度。

枪械伤害:+4%/级

换弹速度:+3%/级

右:

Keep?Your?Chin?Up振作起来(0/5)

Killing?an?enemy?causes?your?servant?to?gain?health.When?you?servant?kills?an?enemy?then?you?gain?health.

杀死一个敌人会让你的仆人回复生命,你的仆人杀死敌人以后,你也会回复生命。

生命恢复:主人或仆人生命上限的1.9%/级

中:

All?Glory?to?the?Master所有荣耀归于我的主人(0/1)

When?you?kill?an?enemy?who?was?first?damaged?by?your?servant,then?you?convert?1?stack?of?duchess?and?valet?into?1?stack?of?glory.You?and?your?Servant?gain?increased?critical?hit?damage?for?each?stack?of?glory?you?have.

每当你杀死一个被你的仆人拿下第一滴血的敌人,你可以将一层"女公爵"堆叠和"贴身仆人"堆叠转换成一层"荣耀"堆叠。荣耀堆叠层数越多,你和你的仆人获得的暴击伤害越高。

主人暴击伤害:+0.2%/层

仆人暴击伤害:+0.1%/层

层数上限:500

(也就是说累死累活积满500层以后加100%和50%的暴击...)

第五排:

左:

Padsnappery(0/5)这词啥意思呀我猜是pads?napper?在垫子上打盹?

感谢Teentitan亲在16L的说明,那就叫做至福的护盾吧

Improves?sheild?recharge?delay?and?fire?rate.The?lower?your?health?is,the?greater?the?bonus?is.

降低护盾充能延迟,提高射击速率。你的生命值越低,效果越明显。

这个技能完全是半成品...技能介绍不完全,介绍里面的重点单词没有标记出来,而且介绍下面没写每级的提升

最不能忍的是居然还有错别字,程序员你手滑了吧

右:

Save?the?Queen天佑女王(0/5)

When?an?enemy?melee?attacks?you?then?he?becomes?marked?with?Save?the?Queen.If?your?servant?damaged?a?marked?enemy,then?the?enemy?suffers?cryo?damage?and?the?mark?is?consumed.Your?servant?may?only?trigger?a?mark?every?few?seconds.The?cryo?damage?is?based?on?the?skills?rank?and?the?master*s?level

当敌人用近战伤害你时,他会被打上天佑女王标记。如果你的仆人伤害到带有这个标记的敌人,这名敌人会受到冰冻伤害,同时标记消失。你的仆人每隔一段时间可以触发一次这个标记。冰冻伤害取决于这个技能的等级和主人的等级。

引文"A?Quote,a?Quote,we?have?a?quate.There?cannot?be?anymore?Quote."一个引用,一个引用,我们有了一个引用。不能有再多的引用了。

左系终极技能:

A?Backhand?to?Remember这我不知道槽点在backhand还是remember,反手的回忆?Teentitan大触提供了一个反手一击,风起云涌

Melee?Override.Press?Mouse-3?to?perform?a?Backhand?to?Remember.Enemies?are?knocked?back?and?suffer?cryo?damage.Allies?are?suddenly?highly?motivated?and?gain?increased?movement?speed,reload?speed,and?aim?speed.Also,if?a?motivated?ally?kills?an?enemy,it?triggers?all?of?your?on?kill?skills.

近战大招,按下鼠标滚轮施展。敌人将被击退并受到冰冻伤害。友军则会士气大振,并获得更快的移动速度,重新装弹速度和瞄准速度。同时,如果受到激励的友军杀死一个敌人,会触发你全部的必杀技。

从说明来看,必杀技不就只有一个中系终极技能Wintertide冬潮吗|||,难道左系最后一个也是吗?还是说是所有杀死敌人就会触发的技能?看来要游戏出了才知道了。